Author Archives: VonMisesPieces

Enough Talk! Kotei Warm-up: (1) Crane Scouts vs (8) Dragon Enlightenment

Deck Tech

Match 1

Match 2

Match 3


1 The Exquisite Palace Of The Crane
1 Akagi Sensei
 
DynastyFate
Events: 1
1 Wisdom Gained

Holdings: 17
3 Family Dojo
3 Nexus Of Lies
3 Productive Mine
3 Marketplace
3 Jade Pearl Inn
1 Deep Harbor
1 Shigekawa's Court
Personalities: 22
3 Daidoji Tametaka
3 Daidoji Kinta
3 Daidoji Tanshi
3 Daidoji Nozomi
3 Zenathaar
2 Daidoji Gensai
2 Daidoji Ujirou
1 Asukai, The Tireless
1 Zansho Experienced
1 Daidoji Tametaka Experienced
Strategies: 24
3 New Cavalry Tactics
3 Inspired Leadership
3 Planned Departure
3 Unholy Strike
3 Scouting Amid The Snow
2 Contentious Terrain
2 Sudden Movement
1 Bleak Lands
1 Valiant Defense
1 Open Ground
1 Creating Order
1 A Game Of Dice
Attachments: 12
3 Enslaved Djinn
3 Family Sensei
3 Merchant Guard
3 Colonial Conscripts
Rings: 4
1 Ring Of Air
1 Ring Of Earth
1 Ring Of Water
1 Ring Of The Void

1 The Remote Monastery Of The Dragon
1 Mahatsu Sensei
 
DynastyFate
Events: 2
1 Dark Audience
1 Wisdom Gained
Holdings: 18
3 Suana Dojo
3 Gold Mine
3 Remote Temple
3 The Ivory Courtroom
3 Family Library
2 Counting House
1 Bamboo Harvesters Experienced
Personalities: 20
3 Mirumoto Tsukino
3 Mirumoto Yoritama
3 Togashi Korimi
3 Tamori Ginrao
3 Mirumoto Tsuda
2 Oneiyara
1 Iuchi Wattu
1 Hiruma Nikaru, The Flesh Eater Experienced 2
1 Suzume Shindo, The Final Blade
Strategies: 27
3 In Stillness, Forge The Soul
3 Imperial Summons
3 My Lord's Favor
3 Come One At A Time
3 Banish All Shadows
3 Strategic Withdrawal
3 Planned Departure
2 Today We Die
2 Way Of The Dragon
1 Creating Order
1 A Game Of Dice
Attachments: 8
2 Walking The Way
3 Dotanuki
2 Regal Furisode
1 Heart Of Fudo Experienced 2
Rings: 5
1 Ring Of Earth
1 Ring Of Fire
1 Ring Of Air
1 Ring Of The Void
1 Ring Of Water

Enough Talk! Kotei Warmup – (5) Mantis vs (4) Lion

Deck Tech

Match 1

Match 2

Match 3

Fruitful Port Of The Mantis
1 Aranai Sensei
 
DynastyFate
Events: 2
1 Dark Audience
1 Wisdom Gained
Holdings: 18
3 Jade Mine
3 Slave Pits
3 Kobune Port
3 Jade Pearl Inn
3 Lane Of Immorality
3 House Of Disgrace
Personalities: 20
3 Ogre Bushi
3 Yoritomo Toganin
3 Minikui No Oni
2 Patairaku No Oni
1 The Dark Naga Experienced
1 Nishoji, The Steel-eyed
1 Moshi Tomiko Experienced
1 Ichiro Otani, The Stone Breaker
1 The Shakash Experienced
1 Tochiko, The Jagged Tusk Of Death
1 Iuchi Wattu
1 Bayushi Nitoshi Experienced
1 Hiruma Nikaru, The Flesh Eater Experienced 2

Strategies: 27
3 Sudden Movement
3 Weakness Exposed
3 Back To The Front
3 Overwhelming Offense
3 Death Of The Winds
3 The Sun Returns
2 Way Of The Crab
2 Incapacitated
2 Come One At A Time
1 Creating Order
1 A Game Of Dice
1 Breaking The Rhythm
Attachments: 10
3 Versatile Blade
3 Justice Of The Crane
3 Family Sword
1 The Egg Of P'an Ku Experienced
Rings: 3
1 Ring Of Earth
1 Ring Of The Void
1 Ring Of Water
1 The Honorable Garrison Of The Lion 
FateDynasty
Holdings: 16
3 Copper Mine
3 Jade Pearl Inn
3 Suana Dojo
3 Famous Bazaar
2 Abundant Farmlands
1 Deep Harbor
1 Family Library
Personalities: 24
3 Ikoma Takakura
3 Ikoma Akinari
3 Ikoma Ichimoko
3 Ikoma Shika
3 Kitsu Suzaki
3 Matsu Misato, The Hatamoto
3 Matsu Tayuko
3 Matsu Miura

Strategies: 35
3 Springing The Ambush
3 Expensive Achievement
3 Serenity
3 Deliberations
3 Wounded In Battle
3 Strike As The Earth
3 Contentious Terrain
3 Unholy Strike
3 Scouting Amid The Snow
3 Way Of The Lion
2 The False Route
1 The Crystal Tears
1 Creating Order
1 A Game Of Dice
Attachments: 5
2 Baraunghar Scouts
2 Colonial Conscripts
1 Koan's Staff

Enough Talk! Kotei Warmup – (6)Phoenix vs (3)Scorpion

Deck Tech

Match 1

Match 2

1 The Eternal Temple of the Phoenix
1 Rae Sensei
Fate (40)Dynasty (40)
# Strategies (19)
3 Jade Ascension
1 A Game of Dice
3 Long Term Fruition
3 Final Sacrifice
1 Creating Order
3 Inspired Devotion
3 Priestly Feud
2 Hidden Machinations

# Spells (19)
3 Final Ruin
3 Burning Spirit
3 Fire Kami's Greed
3 Ward of Air
1 Koan's Whisper
3 Strength of the Fifth Ring
3 Sailor's Warning

# Rings (2)
1 Ring of the Void
1 Ring of Air
# Events (4)
1 Wisdom Gained
3 The Blessing

# Holdings (15)
3 Suana Dojo
3 Silver Mine
3 Jade Pearl Inn
3 Shrine to Hachiman
1 Remote Temple
2 Abundant Farmlands

# Personalities (21)
3 Isawa Kouka
3 Isawa Genma
3 Shiba Yuuchi
3 Shiba Tuoko
3 Shiba Eraki
3 Komori Taruko
3 Isawa Tenkawa, the Scholar
1 The Shadowed Estate Of The Scorpion
1 Shibata Sensei
 
DynastyFate
Events: 2
1 The Samurai Caste Divides
1 Dark Audience
Holdings: 19
3 Brilliant Cascade Inn
3 Exquisite Silk Works
3 Jade Pearl Inn
3 Geisha House
2 Small-time Bully
2 Imperial Explorer's Dojo
1 Counting House
1 Bamboo Harvesters Experienced
1 Oracle Of The Void Experienced
Personalities:19
3 Bayushi Fuyuko
3 Bayushi Shizuka
3 Shosuro Hotaka
3 Shosuro Yamazaki, The Master Courtier
3 Yogo Chijin
3 Soshi Kitaiko
1 Bayushi Kachiko Experiencedcom
Strategies:32
3 Mercantile Conflict
3 Oppression
3 Ramifications
3 Way Of The Scorpion
3 A Growing Rift
3 Strategic Withdrawal
3 Encircled Terrain
3 Tactical Setback
2 Planned Departure
2 Relocating The Court
2 Imperial Summons
1 A Game Of Dice
1 Progressive
Attachments: 6
2 Secrets On The Wind
2 Look Into The Soul
1 Walking The Way
1 Heart Of Fudo Experienced
Rings: 2
1 Ring Of Earth
1 Ring Of The Void

Kotei Warmup: Arc Top Dog Showdown!

The Whining

L5R is a tough mistress. Interest waxes and wanes. In the past, I’d put it on the shelf for a couple months after worlds, when there’s no new cards and no real events. Tuesday card night becomes Tuesday Legendary night as my brother rolls in and sabotages everyone’s desire to run back stale matches in an environment we think we all have figured out. This is the time of year I convince myself there’s a playable 40/40 3-of legacy format, or I brew durdle-fest Big Deck decks. It’s the off season.

Then I made a terrible life mistake. I started an L5R website. Suddenly I had to be interested. Worse, I have to make you all interested! Woe unto me.

So then I had an idea. A tournament! My own tournament! Against myself!

The Logic

Kotei season is right around the corner. AEG, to their credit, is trying to make L5R an all-year game, and I couldn’t be happier about it. It’s time to focus. Sorry P’an ku, sorry Sorrowful Prayers. It’s time to focus.

One of the most important parts of testing is establishing a gauntlet. L5R is a game about matchups. Barring a crazy broken dark horse deck (paging Paneki’s Mask), you simply cannot beat everything. That means the players who are going to take down an event are going to be the players who most successfully read the field and get ready for it. At the highest levels, people out-and-out specifically meta other top contenders. But for our purposes, having a good idea of what the best decks are going to be and figuring out what will have the best shot against them is enough.

The Bracket

bracket-1What we see here are 5 extremely powerful and proven arc decks, and 3 newcomers that Paul and I think have potential to attack the format in new and interesting ways. It’s a mix of updated lists from last season, and the best of our brews. We seeded them based on their past performance and our subjective evaluation of how good they are. The 8 seed we decided to throw in a wildcard deck – Dragon Honor – to mix it up a bit. Just assume that Luke Gregory is at this tournament.

The Decks

Most of the decks on this list have an extensive pedigree. Let’s look at them!

Crane Scouts

Crane scouts is a deck that’s been dominate for the entire duration of Ivory Edition, and Crane is a faction that’s been dominate for the entire duration of L5R. In truth, we could have filled at least half the top 8 with totally different variations of Akagi Sensei decks in our top 8 and have resembled a real kotei top 8. Cheap swarm builds, super friends builds with various powerful uniques, and various fate packages: follower heavy with Family Dojo or action heavy with Serenity and various force reduction, or some blend. In the end we decided to just represent two.

Unicorn Shugenja

Unicorn, like crane have a ton of good decks. I think post-TNO, though, shugenja has emerged as the best one. Shugenja have the best action suite with Final Ruin, Guidance in War, and Ward of Air, and unicorn gets the most mileage out of this package with their cavalry units, box action, and economic advantage. By not playing shugenja out of corn, you don’t gain access to significantly better personalities, but your action suite takes a significant hit in power. One deck plays actions like Serenity and Allied Efforts, and one plays Battle: Kill someone. The difference is stark. Playing this deck feels great. You’re always calling the shots and setting the tempo, especially when you go first. You can go super-unit or go wide with lots of smaller units. It generates force quickly and efficiently with Stones of Purity, and takes full advantage of the various conquers it has access to (plus Guidance in War). It plays Okura is Released as a guaranteed ranged 4 (off Wattu + sensei) and occasional unit kill off Tested Blade. Much like Rae Sensei, it’s a deck that preys on other less powerful mid-game military decks, but with more resilience and fewer matchup landmines. 10/10 would play again.

Scorpion Dishonor

Ah, Dishonor. Always the bridesmaid and never the bride. This is an excellent deck that didn’t take down that many tournaments, despite being represented in pretty much every top 8. That’s because it mostly preys on unprepared players. Dishonor is a technically tricky matchup that requires the other player to know when to wait and when to attack. A botched attack can accelerate the dishonor deck by an entire turn between Saya, Ramifications and Oppression. The deck has only gotten better with the printing of Soshi Kitaiko and Yogo Chijin to allow access to some shugenja tricks – most important Walking the Way to set up your Mercantile Warfare bombs. This is a deck that will continue to perform well, and you need to be ready for it.

Lion Military

Go first, buy guys, attack has been a recipe for success since Imperial Edition. A variety of builds have been doing well all season, and I don’t see any reason for that to change in the early events. The addition of Serenity to beat Turtle’s Shell and Springing the Ambush as Unholy strikes 4-6 make the deck even better. Scouting Amidst the Snow gives it access to oodles of force via Continuous Terrain, since Lion swarms out better than anyone else, and gives some interesting toolbox choices. I particularly like Crystal Tears, Valiant Defense, and Open Ground as surprise 1-ofs to grab and swing a game in your favor.

Corrupt Mantis

This deck did extremely well early in the last kotei season, and has only gotten better with time. Lane of Immorality + JPI + 2 for 3 on turn 1 makes the deck’s gold even more consistently explosive, and there are all sorts of new, interesting directions to take the deck. The most obvious path is to update the old oni dueling build with Aranai Sensei + Death of the Winds to get Weakness Exponsed or Come One at a Time, but there’s also a build that can run Shika sensei, cheap naval scouts and big attachments like Sohei’s Ono and Demolisher for huge naval actions and big fate-side force. Turns out oceans of gold are good. Who knew.

Rae Sensei

Ah, my baby. This is the first of the bottom brew-bracket, the decks Paul and I think will perform well despite not being proven. This is a straight grip-and-grin predator deck. It preys on mid-game military decks that must attack into you, punishes them early, and locks them into a position where they can never profitably defend or attack. It can also run Priestly Feud off 5 chi personalities, forcing your opponents into terrible attacks or defenses. It generates lots of force off of Burning Spirit, and has access to recursive uses of the most powerful battle action in the format – final ruin. It struggles a bit against Honor and Dishonor, but there are ways of shoring up those matchups, using Alchemy Lab to increase Burning Spirit force generation, and Inspired Devotion for +4/+5 force in early attacks, as well as fast Blitz decks that can go under it before it sets up. In the end, it will either be a slightly worse or slightly better version of the Unicorn deck, depending on what the metagame looks like.

Philippines Crane

For those of you not in the know, “Philippines” is our shorthand for any deck that runs over 30 followers + family dojo/lonely dojo. The decks attack the format in a unique and difficult to handle way: by generating a million force and sitting there. Followers and force together offer a lot of resiliency, Lonely dojo generates a lot of gold, there are plenty of destined cards in the Crane card pool to keep the followers flowing, and crane has access to at least 5 conquerors, plus potentially General’s Steed to make defenses as powerful as attacks. Go first, generate force, attack. It’s a variant of Crane Scouts, but one unique enough to warrant it’s inclusion. It has weaknesses – dueling and Ninube Shiho – but the offering of followers is broad enough to provide some answers to these. There answers are probably good enough to give you 40-45% match ups. That means it’s good enough for the swiss, but if you expect to play these sorts of decks in a best of 3 environment, it might not make the cut.

Dragon Honor

This is our wildcard deck. We wanted some honor in the environment, and didn’t have any Dragon, so we glued them together. That being said, the deck is solid. Spells are extremely powerful, and the bow-everything spell-honor deck has always been tier 1.5ish. Dragon has the advantage of more force than Phoenix, the other good home for the deck, so it can win battles Phoenix would lose after using all the bow effects. The deck can also generate force well with Stones of Purity and attack if need be. This is a deck I’m interested to see if it can make the cut, so to speak.

The Conclusion

Check in all this and next week for best of 3 match videos and analysis of these brackets! We’ll be starting soon with Rae Sensei vs Scorpion Dishonor, then proceeding from there. Let us know what you think of the decks, our builds of them, and what your favorite horses for early koteis are!

Enough Talk! Lion Aggro vs Dragon Military

Deck Tech

Match

 

1 The Remote Monastery Of The Dragon 
DynastyFate
Personalities: 21
3 Tamori Daiishu
3 Togashi Yayoi
3 Togashi Shao
3 Tamori Wataru
3 Togashi Ogure
3 Komori Taruko
2 Togashi Gozato, The Wise Monk
1 Togashi Mitsu Inexperienced

Event: 1
1 Dark Audience

Holdings:18
3 Gold Mine
1 Counting House
1 Bookkeeper
3 Temple Of Harmony
3 Jade Pearl Inn
1 Deep Harbor
3 Productive Mine
3 Nexus Of Lies
3 Come One At A Time
2 Long Term Fruition
3 Banish All Shadows
3 The Wrath Of Osano-wo
3 Honed To A Razor's Edge
2 Redirecting Rage
1 A Game Of Dice
3 Entrenched Position
3 Stones Of Purity
3 Planned Departure
1 Creating Order
3 Victory Through
Deference

1 Ring Of Air
1 Ring Of The Void
1 Ring Of Water
1 Ring Of Earth

1 Koan's Staff
3 Dragon Elite Inkyo
1 Heart Of Fudo Experienced 2
1 Walking The Way
1 The Honorable Garrison of the Lion
Dynasty (40)Fate (40)
3 Jade Pearl Inn
3 Suana Dojo
3 Copper Mine
3 Voice of Experience
2 Traveling Market
1 Shigekawa's Court
1 Remote Temple

# Personalities (24)
3 Ikoma Shika
3 Matsu Tayuko
3 Ikoma Takakura
3 Matsu Agai
3 Matsu Rishou
3 Ikoma Akinari
3 Ikoma Ichimoko
3 Matsu Misato, the Hatamoto
# Strategies (39)
3 Expensive Achievement
3 Inspired Devotion
3 Marshal Your Strength
3 Unholy Strike
3 Deliberations
3 Contentious Terrain
3 Scouting Amid the Snow
3 Serenity
3 Strike as the Earth
3 Wounded in Battle
3 The Legion's Might
3 Fearful Volley
3 Way of the Lion

# Rings (1)
1 Ring of the Void

Enough Talk! Modern Phoenix Honor vs Unicorn Swarm

Here is Paul’s list. Jesse is an elitist who doesn’t believe in sharing his Modern decklist apparently. Someone should antagonize him in the comments.

Journey's End Keep 
DynastyFate

Holdings: 23
1 Cloth Market
1 Jade Pearl Inn
1 Private Trader
1 Prosperous Village
1 Abundant Farmlands
1 Blue Tanuki Bar
1 Family Dojo
1 Remote Temple
1 Tea House
1 Productive Mine
1 Nexus Of Lies
1 Small Farm
1 Bountiful Fields
1 Lonely Dojo
1 Large Farm
1 Lane Of Immorality
1 Yukihime's Hot Springs
1 Shigekawa's Court
1 Stables
1 Silk Works
1 Famous Bazaar
1 Shrine to Hachiman
1 Imperial Artificer

Personalities: 26
1 Shinjo Okiau
1 Moto Paikao
1 Moto Okano
1 Moto Kyouaku-inu
1 Moto Chinua
1 Utaku Sayaka
1 Moto Paikao
1 Moto Ogaru
1 Iuchi Shaocheng
1 Shinjo Sanenari
1 Keukegen
1 Malevolent Kappa
1 Br'nn
1 Chikara Experienced
1 Jahan
1 Kyogen
1 Rus'tik'tik
1 Seppun Tanizaki
1 Gozu
1 Mahatsu
1 Qalyar
1 Sanzoko
1 Seppun Ichigo
1 Tess'kss
1 Zansho Experienced
1 Zenathaar

Events: 1
1 Imperial Gift

Attachments: 26
1 Veteran Skirmishers
1 Ronin Ambushers
1 Naga Remnants
1 Clearing Crew
1 Dark Naga Scouts
1 Junghar Legion
1 Ashigaru Recruits
1 Ambitious Merchant
1 Morale Officer
1 Light Infantry
1 Imperial Magistrates
1 Cartographers
1 The Blessed Mantle Of The Greensnakes
1 Colonial Conscripts
1 Light Armor
1 Kama
1 Gozu's Guide
1 Talisman Of Meido
1 Wander Among The Stars
1 Talisman Of Chikushudo
1 Storm-forged Blade
1 Spider Netsuke
1 Iron Kabuto
1 Scout Armor
1 Sharpened Naginata
1 Keen Blade

Strategies: 20
1 Creating Order
1 A Game Of Dice
1 The Compassion Of The Unicorn
1 Determined Force
1 Justly Earned Victory
1 Superior Mobility
1 Beloved Of The Clan
1 Brawl
1 Claw And Shell
1 Courage
1 Effortless Counterattack
1 Proper Deference
1 Shameful And Cowardly
1 The Cost Of Pride
1 Cast Aside The Weak
1 The Fires Of War
1 Versatile Army
1 Your Clan Needs You!
1 Improper Papers
1 Extensive Training

Rings: 4
1 Ring Of Air
1 Ring Of The Void
1 Ring Of Earth
1 Ring Of Water

1 Temple of Purity
DynastyFate
#Events (3)
1 Wisdom Gained
1 Imperial Gift
1 Offered Gift

#Celestials (3)
1 Sadahako's Artistry
1 Ebisu's Honesty
1 Jurojin's Blessing

#Holdings (22)
1 Supply Smugglers
1 Small Farm
1 Large Farm
1 Silver Mine
1 Temple Of Hotei
1 Shrine To Hotei
1 Bronze Memorial
1 Productive Mine
1 Nexus Of Lies
1 Bountiful Fields
1 Jade Pearl Inn
1 Counting House
1 Oracle Of The Void Experienced
1 Famous Bazaar
1 Traveling Peddler
1 Bamboo Harvesters Experienced
1 The Mystical Merchant
1 Rich Coffers
1 Abundant Farmlands
1 Shrine To Fukurokujin
1 Temples Of Gisei Toshi
1 Secluded Waystation

#Personalities (22)
1 Agasha Asai
1 Agasha Kodo
1 Asako Kaitoko
1 Asako Kaitoko Experienced
1 Imaishi
1 Isawa Akihiro
1 Isawa Kumai
1 Isawa Sakonoko
1 Shiba Ningen Experienced 3
1 Agasha Sanami
1 Asako Juro
1 Asako Juro Experienced
1 Shiba Ningen Experienced 2
1 Asako Jirou
1 Asako Rinshi
1 Isawa Kaisei
1 Asako Ayako
1 Asako Fosu
1 Asako Misako
1 Asako Izuna
1 Asako Izuna Experienced
1 Houhou
#Strategies (34)
1 Long Term Fruition
1 The Honesty Of The Phoenix
1 Wall Of Honor
1 Unimpeachable Name
1 Reverence For Chikushudo
1 Flame Of Truth
1 Unstoppable Power
1 Flash Of Steel
1 A Noble End
1 Cool Heads Prevail
1 Doomed Intentions
1 Insolence Punished
1 Final Duty
1 A Game Of Dice
1 Creating Order
1 Great Sacrifice
1 Greater Sacrifice
1 Thoughtless Sacrifice
1 Desperate Mediation
1 Desperate Rush
1 Refugees
1 Settling The Homeless
1 Heavily Engaged
1 Outer Walls
1 Way Of The Phoenix
1 Besieged
1 Closing The Gap
1 Elemental Mastery
1 Peace
1 Renewal
1 Resurrection
1 The Fires Of War
1 Ultimate Sacrifice
1 Unbearable Weight

#Spells (15)
1 Seeking The Way
1 Arrow Of Purity
1 Consumed By Five Fires
1 The End Is Near
1 The Kami's Embrace
1 Might Of The Kami
1 The Elements Align
1 Walking The Way
1 In Aikune's Name
1 Breath Of The Dragon
1 Hanabi
1 Touch Of The Infinite
1 Trust The Void
1 Unnatural Flood
1 Mastering The Elements

#Rings (1)
1 Ring Of The Void

Enough Talk! Modern Phoenix vs Dragon Fudo

Just a match vid today – the highlander format meant we didn’t really wanna break it all down for a deck tech, and given the nature of the game there wasn’t a lot to say in OBOT. Paul wanted to try to break the format, and I think he’s on to something, but we’ll have something a bit more exciting in modern coming up.

I’ll edit the post with deck lists tomorrow – check back in then!

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